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  1. Druid Spell List - DND 5th Edition

    Learn about the Druid spells in DND 5th Edition, including their unique abilities and magical powers.

  2. Core Druid Spell List - DND 5th Edition

    This druid spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. For the complete druid list, see Druid Spell List

  3. Druid - DND 5th Edition

    The spells must be of a level for which you have spell slots. For example, if you are a 3rd-level druid, you have four 1st-level and two 2nd-level spell slots. With a Wisdom of 16, your list of …

  4. Spells - DND 5th Edition

    Spells by Class Artificer Bard Cleric Druid Fighter - Eldritch Knight Paladin Ranger Rogue - Arcane Trickster Sorcerer Warlock Wizard

  5. Druid: Circle of Wildfire - DND 5th Edition

    Circle Spells When you join this circle at 2nd level, you have formed a bond with a wildfire spirit, a primal being of creation and destruction. Your link with this spirit grants you access to some …

  6. Druid: Circle of the Land - DND 5th Edition

    At 3rd, 5th, 7th, and 9th level you gain access to circle spells connected to the land where you became a druid. Choose that land – arctic, coast, desert, forest, grassland, mountain, swamp, …

  7. Druid: Circle of Spores - DND 5th Edition

    Source: Guildmaster's Guide to Ravnica, Tasha's Cauldron of Everything Circle Spells Your symbiotic link to fungi and your ability to tap into the cycle of life and death grants you access …

  8. Druid: Circle of Stars - DND 5th Edition

    Many druids of this circle keep records of the constellations and the stars' effects on the world. Some groups document these observations at megalithic sites, which serve as enigmatic …

  9. Summon Beast - DND 5th Edition

    It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger. At Higher Levels. When you cast this spell …

  10. Spike Growth - DND 5th Edition

    The transformation of the ground is camouflaged to look natural. Any creature that can’t see the area at the time the spell is cast must make a Wisdom (Perception) check against your spell …