That’s how wide the tent is at the SXSW Conference, as demonstrated in today’s latest lineup announcement, where Hollywood heavyweights like Kevin Bacon and Issa Rae share space with futurists and ...
The story was never the sole reason for the hate against The Last of Us Part II. Nothing to do with Joel, Ellie, or that notorious golf club.
According to Neil Druckmann, Naughty Dog is four years into ... those Uncharted and The Last of Us games. The"wide linear" design that gave us some of Uncharted and The Last of Us' best levels ...
In an interview with Entertainment Weekly, game creator Neil Druckmann talks a bit about casting Dever and ... To Druckmann, the reason that Abby was so buff in the game was simply because of game ...
The tattoo itself is more than a mere lie, though—according to Naughty Dog’s Neil Druckmann ... as a part of her character’s visual design alone without any hidden subtext assigned to ...
The Last Of Us Part 2's TV Adaptation won't stick entirely to the source material. Neil Druckmann explains how it was integral to change the narrative for the new TV format. While there may be ...
Many fans have speculated how the HBO series will tackle the dual timelines of the game, and now series producers Craig Mazin and Neil Druckmann have shed some light on their process. The Last of ...
The designer created a collection of intricate designs and one-offs that reflected his love of material manipulation.
I can't say. And that's not to say that there are not other stories that could be told, but this story is the one that Neil and I are telling." Druckmann added, "We have a plan. We know what we ...
In an exclusive interview with Entertainment Weekly, series creator Neil Druckmann explained that when they were casting for the show, it was important that they cast an actor who really captured ...