Introduction 00:10 Object 00:31 Set up 01:13 Shader edit 02:12 Edge wear 03:03 Random wear 04:08 Normal Hope it is useful to ...
Consider the rotor of a gyroscope. The rotor is attached to a frame that is rotating about a fixed vertical axes with a constant rate of ω 1, and with the rotor rotating relative to that frame at a ...
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