August 3, 2005 The world’s most important computer graphics showcase SIGGRAPH 2005 opened yesterday with a rash of new important announcements and techniques to be seen on the floor of the Los Angeles ...
In some high-quality games, an avatar may have facial expression animation. These animations are usually pre-generated by the game artist and replayed in the game according to the fixed story plot. If ...
What are the essential reference books that anyone with an interest in animation history should have on their bookshelf? It’s a question I’ve rarely seen discussed and would be curious to hear readers ...