Spatial Design, Breaking the 2D Paradigm,' a new book by Dominique Wu, puts forth design principles for spatial computing, XR ...
Spatial, which specializes in immersive design, today announced the release of Analogue 2, a next-generation collaborative design platform built natively for Apple Vision Pro. Developed from the ...
ShapesXR is a collaborative spatial design app built to make it easy to prototype spatial interfaces, interactions, and environments. The company announced today it has raised an $8.6 million seed ...
Spatial has launched two new apps that connect Apple Vision Pro and iPhone in a shared 3D workspace for professional designers. On October 28, the company introduced Analogue 26 for Apple Vision Pro.
Apple Vision Pro's release is imminent, and there are lot of things for developers to consider when building apps for the headset. Here's what you should think about when making visionOS apps. The ...
Sony Electronics’ ELF-SR2 and ELF-SR1 Spatial Reality Displays, which provide three-dimensional content without special glasses or VR headsets, are adding enhancements to support various industries.
visionOS has a rich library of user interface elements. That will set it above other headsets. In the developer session “Principles of spatial design,” Apple laid out the basics of window behavior in ...
Yiqi is a thought leader in Digital Journal’s Insight Forum (become a member). In the rapidly evolving landscape of design, the integration of 3D technology is no longer a niche reserved for animation ...