So you know your game is heavy on the GPU and you're ready to optimize it. But wait, where exactly do YOU start optimizing? Do you know which parts of your scene are causing your GPU performance ...
<p> <a href=https://github.com/baldurk/renderdoc/releases/tag/v1.3 rel="external nofollow">RenderDoc 1.3</a> has been released. It includes bug fixes and general ...