Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
Unity issues a warning to game developers that a vulnerability in the game engine must be patched as quickly as possible.
Popular video game engine Unity made headlines earlier this month when it announced massive changes to its pricing structure, sparking confusion and outrage. Unity proclaimed that on Jan. 1 it would ...
The software framework that powers popular video games like Among Us and Pokémon Go is getting an overhaul to its pricing model. Game developers are furious, and say the change could have a ...
Unity's decision to start charging fees each time a title using its game engine is installed was understandably met with furor and talks of class action lawsuits. In response to the bomb Unity dropped ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
The Unity engine powers many PC/console games and the vast majority of mobile games available on the market today. (Unity image) In the wake of a controversial policy change by game engine developer ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
In an industry where customers are slow to trust and quick to criticize, a new fee from Unity infuriated studios that use its platform. By Mike Isaac and Kellen Browning Reporting from San Francisco ...
"How much does this cost?" It's one of the first questions business leaders hear. Whether you’re a game development executive, investor or project manager, producing AAA blockbusters or scouting your ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results