An architecture in which the user's PC or mobile device (the client) is the requesting machine and the server is the supplying machine, both of which are connected via a local area network (LAN) or a ...
A development system used to create applications for a client/server environment. A comprehensive system generally includes a GUI builder for creating the user interface, a fourth-generation language ...
Most large companies are reluctant to abandon client/server technology in favor of intranet technologies, according to a study conducted by Business Research Group, a division of Reed Elsevier ...
Everyone (probably including you) expects applications to become less identifiable as “Web” applications vs. desktop or mobile apps, especially as Internet access becomes ubiquitous. “In one sense,” ...
Much of the move to new human-machine interface (HMI) technology has been accompanied by a shift to thin-client systems. Instead, the processing is done in a server, often with redundant backup, that ...
Faster webpage loading times play a big part in user experience and SEO, with page load speed a key determining factor for Google’s algorithm. A front-end web developer must decide the best way to ...
Cheyenne Mountain Entertainment has licensed BigWorld's client/server technology suite as the platform for development of its forthcoming MGM licensed MMO title based on the Stargate franchise.